Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - (R2x)spider

Pages: [1] 2
1
Government / Re: Goverment Properties
« on: February 05, 2013, 12:44:43 pm »
[pawn]HELLO[/pawn]

2
Government / Government Loan
« on: February 05, 2013, 12:42:34 pm »
Government Loans
What is Government Loan?: Well, Government loan is basically getting a loan from the Government.

How does it work?: You have to simply fill out the application, and you'll get a reply if the loan is accepted you will receive it.
Application
Quote
Personal Information
1.1 Ingame Nickname:
1.2 Amount of loan:
1.3 When will you payback(2 weeks maximum):
Loan History
Quote
Nickname | Amount | Payback
>>>>| Spider      | 300,000$| |In 10 days|



Rules
*Your loan expire must not be more then 2 weeks/
*No scamming
*Always be sure when you're going to payback.
*Conditions varry, must also give 10k additional after the payback.

- Loans can be accepted by the Government team.

3
Government / Goverment Properties
« on: February 05, 2013, 12:39:39 pm »

Government House
5 Hunters
2 hotring racers
5 props
100 weps

and much more

4
Government / Re: Government Head
« on: February 04, 2013, 09:18:12 pm »
You Are Our Friend No Problem

5
Ingame Stuff / Server News
« on: February 04, 2013, 06:52:51 pm »
500 cmds
10 systems
roleplay
RPG
Megawar
Moro
Xe
Little Withey
Racing
and much more

if you like server anything post a topic here

6
Government / Government Head
« on: February 04, 2013, 06:24:24 pm »
Username Government
Friend of Spider
private identity
1 friend
good government
no more info availaible

7
Government / (R2x)rules
« on: February 04, 2013, 06:16:52 pm »
no spam
no abuse
no insult
no .... content
no death-evade
no ban-evade
no admin abuse
no cmd abuse

thats all

8
Government / Government Format Apply
« on: February 04, 2013, 06:13:55 pm »
news Government appeal is availaible for 5 month hurry
format

name
time play in server
reason to be government 
english skills worst/bad/good/better/best
scripting skills worst/bad/good/better/best
ingame name

read rules

9
We The Peoples / (R2x)Spider
« on: February 04, 2013, 06:10:19 pm »
Admin And Creator Of Server
killed peoples 952167
deaths 7352
cuffed 826
uncuff 56
jail 9982
unjail 124
scripting skills pro
clan (R2x)

10
We The Peoples / Format Rules
« on: February 04, 2013, 06:07:57 pm »
1 dont spam
2 dont abuse
3 dont insult
4 no .... content
5 no insult others
6 no wrong names]

note
post your features
if you are scripter

note 2
post your good things with snaps

11
Photos And Videos / (R2x)Clan
« on: February 04, 2013, 03:23:23 pm »

12
Clans / (R2x)Clan
« on: February 03, 2013, 05:52:53 pm »
Our CLan
R2X
members 28
admins 7
fighters 2
vips 0
government 1
site forum www.pakvcmpblogs.smfnew.com
clan
clanr2x.smfnew.com

try it

13
Scripting Help / plantbomb system by moby
« on: February 03, 2013, 05:49:27 pm »
Plant Bomb System



Work 120% ! I tested it .

[FilterScript] Plant Bomb System:  Download

I made this for shaeel ahmed.

But you can take it 

Put this on your gm top:

Code: [Select]
new HaveBomb[MAX_PLAYERS];
new BombPlanted[MAX_VEHICLES];

OnPlayerDisconnect:

Code: [Select]
HaveBomb[playerid] = 0;

This on public OnPlayerEnterVehicle(playerid,vehicleid,ispassenger) :

Code: [Select]
if(BombPlanted[vehicleid] == 1) {
                SendClientMessage(playerid,0xAA3333AA,"In this vehicle is a bomb planted ! You can't escape !");
                SetVehicleHealth(vehicleid,0);
                PutDirectlyInVehicle(playerid,vehicleid); // it keeps you in the car
                BombPlanted[vehicleid] = 0;
                }

Now, the commands :

Code: [Select]
else if(strcmp(cmd, "buybomb", true) == 0) {
new cash = GetPlayerMoney(playerid);
if(HaveBomb[playerid] == 1) {
    SendClientMessage(playerid,0xAA3333AA,"Already have a bomb !");
    }
if(HaveBomb[playerid] == 0) {
if(cash >= 3000) {
    SetPlayerMoney(playerid,cash - 3000);
    HaveBomb[playerid] = 1;
    SendClientMessage(playerid,0xFFFFFFAA,"You bought a bomb that has cost you $ 3,000");
    }
if(cash < 3000) {
    SendClientMessage(playerid,0xAA3333AA,"You do not have enough money to buy a bomb, need $ 3,000");
    }
    }
return 1;
}
else if(strcmp(cmd, "plantbomb", true) == 0) {
    if(IsPlayerInAnyVehicle(playerid)) {
new vehicleid = GetPlayerVehicleID(playerid);
        if(HaveBomb[playerid] == 1) {
            if(BombPlanted[vehicleid] == 1) {
                SendClientMessage(playerid,0xAA3333AA,"In this car is already planted a bomb !");
                }
if(BombPlanted[vehicleid] == 0) {
BombPlanted[vehicleid] = 1;
RemovePlayerFromVehicle(playerid);
HaveBomb[playerid] = 0;
SendClientMessage(playerid,0xFFFFFFAA,"The bomb was planted successfully");
SendClientMessage(playerid,0xFFFFFFAA,"The next player to enter the car as a driver will be stuck in the car and the bomb will be detonated!");
}
}
else {
    SendClientMessage(playerid,0xAA3333AA,"You must first buy a bomb !");
    }
}
else {
    SendClientMessage(playerid,0xAA3333AA,"You need to be in a vehicle !");
    }
return 1;
}

Have Fun !

14
Scripting Help / Irc For Pawn
« on: February 03, 2013, 05:47:17 pm »
Pawn Supporting Application
PSA is an external application, extending Pawn's functionality. It communicates with Pawn through text files, allowing PSA to perform a variety of actions normally unavaliable in Pawn. You can think of PSA as a plugin, only external.

Currently it allows to make a fully-functional IRC echo and SQL data storage.


Download
http://www.solidfiles.com/d/87f0d177fe/  (by seebby)

The archive includes:
1)readme.txt - help.
2) psa.exe - PSA executable.
3) psa.cfg - PSA configuration.
4) echo.pwn - Blank script.
5) MySQL.dll - MySQL library.

Installation
1. Put the appropriate functions in your script. You can either take them from psa.pwn, base your script on psa.pwn or use psa.pwn as a filterscript.
Here are the key Pawn functions:
* PPSAtimer() // PSA timer for reading things from files.
* SetTimer("PSAtimer",100,1) // PSA timer activation.
* SendToIRC(str[]) // PSA function for sending things to IRC.
* PerformSQLquery(str[]) // PSA function for performing queries (which do not return values).
* PerformSQLquerySelect(qid[], str[]) // PSA function for performing "select" queries.
* OnQueryResult(qid[], str[]) // PSA event which gets called when "select" query returned a value. qid is the one you specified for PerformSQLquerySelect.
2. Put psa.exe, psa.cfg and MySql.Data.dll in your server's root dir (where your vcmp-svr.exe is).
3. Edit psa.cfg with your IRC/SQL settings.
4. Launch psa.exe.

Known issues
1. Requires .NET Framework 3.0 on the server machine to run.
2. As a consequence of the above, works with Windows server only.
3. IRC's quit message (if you close psa.exe) is "connection reset by peer".

Feedback
If you have questions/suggestions, post them here.

Version History
=== 0.20 === 24.04.10
Features:
1) Performing SQL queries.
2) Required framework version is now 3.0 (instead of 3.5).
Fixes:
1) Fixed high CPU usage.

=== 0.10 === 09.02.10
Features:
1) Sending messages to IRC.
2) Receiving messages from IRC.

15
Scripting Help / Player Registers View System by katana
« on: February 03, 2013, 05:46:16 pm »
Hello, I bring a serving command visits to see yourself or another player.

First, add this line:

Pawno Code: [Select]
new file[128];

But, if you already have it, you do not add...

Now let "OnPlayerDisconnect" , and add this :

Pawno Code: [Select]
OneMoreVisit(playerid,1);

Now let "OnPlayerText" , and add this :

Pawno Code: [Select]
else if ( strcmp( cmd, "!views", true ) == 0 )
   {
      tmp = strtok( cmdtext, idx );
      if ( !IsPlayerRegistered(gPlayers[ playerid ]) )
            {
               format( szMsg, sizeof( szMsg ), "Error: You need to be registered!");
               SendClientMessage( playerid, COLOR_GREEN, szMsg );
            }
      if ( !strlen( tmp ) )
      {
         new vis;vis = PlayerViews( playerid );
         format( szMsg, sizeof( szMsg ), "Your views (%s) : [%d]", gPlayers[ playerid ], vis );
         SendClientMessage(playerid, GREEN, szMsg );
      }
      else
      {
         newvar = FindPlayerIDFromString( tmp );
         if ( !IsPlayerRegistered(gPlayers[ newvar ]) )
            {
               format( szMsg, sizeof( szMsg ), "Error: %s is not registered!", gPlayers[ newvar ] );
               SendClientMessage( playerid, COLOR_GREEN, szMsg );
            }
   if ( newvar == INACTIVE_PLAYER_ID )
         {
     new vis; vis = PlayerViews( newvar );
            format( szMsg, sizeof( szMsg ), "Visits (%s) : [%d]", gPlayers[ newvar ], vis );
            SendClientMessageToAll( GREEN, szMsg );
         }
         else SendClientMessage( playerid, COLOR_RED, "Error: Unknown player." );
      }
      return 1;
      }

Now add the publics:

Pawno Code: [Select]
public PlayerViews(playerid)
{
format(file,128, USERS_FILE, gPlayers[playerid]);
   new vi = dini_Int(file,"Visits");
   return vi;
}
//-----------------------------------------------------------------------------//
public OneMoreVisit(playerid,amount)
{
    format(file,128, USERS_FILE, gPlayers[playerid]);
   dini_IntSet(file,"Visits", PlayerViews(playerid)+amount);
}
//----------------------------------------------------------------------------//
stock IsPlayerRegistered( player&#91;] )// &#91; - is replace for : [
{ // We need to give the full nick name.
   format( file, sizeof( file ), USERS_FILE, player);
   return ( dini_Exists( file ) ) ? true : false;
}

Pages: [1] 2